Job: Sound/Audio Designer (Freelance/Contract)
Hey! We’re Arcade Oven and are currently looking for an Australia-based Audio Designer to join our Team.
We are the developers of Hotel Magnate, a Hotel & Resort Tycoon Game. We’re a small team that mostly works remotely with members from all over the world.
Australia-based applicants are preferred but we will definitely consider the ability to work remotely from elsewhere.
The position is Freelance/contract-based with at least a 1-2-month duration with the opportunity for an extension if the project requires it. We are looking to fill the position at full-time hours but we are very flexible with work hours/days if needed.
What You’ll be doing
Design and implement sound effects that enhance the overall audio experience of the game. (Using FMOD)
Collaborate with the game development team to understand the game’s audio needs and goals, and create sound designs that complement the game’s visual and narrative elements.
Create sound assets for various game environments, characters, and events.
Ensure that all audio assets are integrated properly into the game engine (Unity) and that the audio experience is seamless for the player.
Test the audio assets in-game and make any necessary adjustments or improvements to ensure that they meet the desired audio quality standards.
Work with the game director, art director & technical director to determine the overall audio vision for the game and ensure that it is aligned with the game’s overall vision and goals.
Maintain the audio assets library and ensure that all audio files are properly organized and easily accessible to the rest of the development team.
While we’re not necessarily looking for a composer for this role, if your style and experience include composing music and, it fits the game’s theme and tone, we would love to consider working with you on composing original music for the game.
What we are looking for
Attention to detail: being diligent and reliable in your ability to identify/avoid potential problems
A portfolio that demonstrates skill in Audio Design and Audio FX.
Experience with Sound Design / Audio FX and working in a team.
Initiative and good online communication skills.
Flexibility with work hours to accommodate meetings with international team members.
An Australian resident with working rights. (Might accept an overseas candidate)
We are also open to bringing on a more junior artist/student in a shorter-term or part-time role
Experience working in Unity / FMOD
Remuneration/Payment is flexible and will be determined during contracting depending on hours/experience etc.
Our requirements are quite flexible so if you don’t meet all of the above points don’t hesitate to apply!
In your application please include your resume and cover letter. Please include links to work/uni/hobby projects you have worked on.